I was born (8/4/99). I grew up in the southeast of the united states. I was raised Presbyterian (but stopped practicing religion altogether when I got older). My childhood home was a magical place to be as a young kid. Every sort of landscape you could think of was there. Forests, beaches, lakes, islands, abandoned structures. I loved going out and exploring in the wilderness. My really early years I mostly kept to myself. I stared out my window a lot just thinking about really profound stuff I had no business thinking about as a kid (You're in freaking kindergarten dude, you're not figuring out the meaning of life when you don't know all the months of the year yet!)
When I got a bit older I started developing an insatiable creative drive I ended up carrying with me my whole life. It started with making home movies. I was constantly getting my friends involved in movies I wanted to make. There was this one time I wanted to do a film adaptation of mother 1. There happened to be an abandoned cemetery near my house so we filmed all the Podunk cemetery stuff there. I had one of my friends wear a fedora and my dad's brown trench coat and had him wear a T-shirt I sprayed ketchup on so it looked like gunshot wounds (absolutely nailed the gang zombie cosplay!) and I honest to god fought him with a plastic bat next to some dead guys disused grave.
As a young teenager I was constantly wreaking havoc in my neighborhood. There were two friends of mine that lived nearby and we would do everything together. One time when we went home after launching some bottle rockets in a field, we found out that someone's mom had seen some kids launching bottle rockets and they called the police but they were gone before they showed up (we acted like we didn't know what they were talking about!). When we weren't doing stuff like that, we would have neighborhood wide airsoft wars. Wed get all the kids we knew and split into two teams and find places to hide, usually in the bushes (much to the annoyance of our neighbors!).
I first started writing making music when I was 15. A classmate of mine made breakcore and it looked fun so I asked her about it. She showed me Renoise (my first introduction to a tracker!) and I made quite a few songs, but I started realizing breakcore wasn't really "me". I ended up picking up Famitracker (which was easy to learn since I was already accustomed to a tracker interface thanks to Renoise) but I wasn't really making anything substantial with it.
I also was getting into photography at this point after being inspired by the album covers my HS friend would make for her breakcore albums. I was going into the woods, near power stations, docks, really anywhere I thought I could get a good photo to heavily edit in paint.net later (I actually jumped quite a few fences and went into places I shouldn't have to get the pictures I wanted!)
Later on I started taking Famitracker more seriously and started posting my modules to the ft forums and on Youtube. My very first Youtube upload was a FDS cover of butter building. (I recovered the ftm recently, I forgot I uploaded it on my birthday!) And, after building up confidence, I started getting involved with the chiptune community. It was a completely different place back then, a lot of people were rude and loved telling other people how much their modules sucked. Even still, I ended up forming close friendships with people I still have to this day.
I grinded at Famitracker as much as I could. I had no formal music training and didn't play an instrument, but I seemed to have a natural understanding of chords, keys, and basic time signatures (even if I didn't know what those concepts were yet!) Thankfully being surrounded by musicians helped a ton, they taught me a lot of stuff I didn't know how to do and helped me understand the concepts and terminology behind the things that came naturally (as well as all the cool insider chiptune tech!) As mentioned my earliest modules were not good but after keeping at it for a few years I was building up a lot of skill. Eventually I picked up Deflemask as well so I could make master system music and the occasional pc engine track (no furnace back then, its all we had!)
Working on a master system homebrew game had been a long time dream of mine I was always asking around and advocating for myself. Eventually it paid off! I got to work on a game called Lain VS. The Castle of Evil and even though it didn't come out it opened up the door for other projects for me. I've gotten to do so many amazing things because of chiptune and the people I've met in the community. Playing two different MAGfest shows where I was actually on the billing and getting to sell merch I made are memories I'll never forget. My whole life I was trying to find a creative voice and it seems like I could never find something that really felt like "me", but I know now that chiptune is...well, I don't wanna say "calling" but it totally is! Thanks for reading.